AI Insights · Timothy · June 2022
Top 5 Co-op Games on Android in Slovenia Q2 2022
Discover how the top 5 co-op games performed on the Android platform in Slovenia during Q2 2022. Insights include weekly downloads, revenue, and active user trends.
During the second quarter of 2022, the top co-op games on the Android platform in Slovenia showcased diverse trends in downloads, revenue, and active user engagement. This data, sourced from Sensor Tower, offers a comprehensive look at the performance of these popular games.
Rise of Kingdoms: Lost Crusade The game saw a peak in weekly revenue at the end of April, reaching approximately $5.9K. However, revenue gradually declined to around $3.4K by the end of June. Weekly downloads fluctuated, peaking at 74 in mid-April and ending strong with 70 downloads in the final week of June. Active users remained relatively stable, averaging around 700 weekly, with a slight upward trend towards the end of the quarter.
PUBG MOBILE This popular game experienced significant revenue fluctuations, starting the quarter with $4.6K and peaking at nearly $5K in mid-May. By the end of June, revenue stabilized at around $3K. Weekly downloads saw a high of 295 at the beginning of the quarter, declining to 228 by the end. Active users remained robust, averaging over 5.5K weekly, with minor fluctuations throughout the period.
Roblox Roblox maintained consistent weekly revenue, mostly hovering around $3K but ending June with a spike to nearly $3.9K. Downloads started strong at 871 and fluctuated slightly, ending the quarter at 824. Active user engagement was impressive, averaging over 48K weekly, with a gradual increase towards the end of the quarter, reaching over 52K.
Empires & Puzzles: Match-3 RPG Revenue for this game showed a downward trend initially, from $3.8K at the start to around $1.6K in early May, before recovering to approximately $4.1K by the end of May. Weekly downloads were relatively stable, ranging from 134 to 224. Active users remained steady throughout the quarter, averaging around 1.5K weekly.
Brawl Stars Brawl Stars had a notable revenue spike in early May, reaching $6.2K, before stabilizing around $1.4K by the end of June. Weekly downloads varied, starting at 699 and dipping to 331 in early June, then climbing back up to 527 by the end of the quarter. Active users fluctuated between 26K and 31K, with a slight decline towards the end of the period.
For more detailed insights and analytics, visit Sensor Tower.